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function setup() {
createCanvas(windowWidth, windowHeight, WEBGL);
}
function fabDraw() {
console.log('fabdraw');
fab.moveExtrude(100, 100, 0);
}
function midiSetup(midiData) {
}
function midiDraw(moveCommand) {
return moveCommand;
}
function draw() {
background(255);
fab.render();
}